Blood Dungeon is the brand new recreation from Nidhogg and Wheel World studio Messhof, and it appears like a foolish platforming mess full with MS Paint-style graphics, twitchy mechanics and, in fact, large flying worms. These are all constructive descriptors, clearly.
Blood Dungeon is a hand-animated, auto-shooting 2D platformer that options six arenas, 9 distinctive playable characters, greater than 100 weapons and over 100 enemy varieties. Nearly all of these options are unlocked as you advance by means of the maps dodging traps, accumulating sources and kiting enemies to strategic places. Every stage has loads of platforms, clearly, but additionally nets, ladders, chains and water areas to maintain issues fascinating as hordes of enemies hunt you down.
Blood Dungeon is due to hit PC and consoles in late summer time this yr.
Within the recreation’s reveal trailer, a part of the Day of the Devs 2026 summer time showcase, Messhof co-founder Mark Essen clarified that Blood Dungeon isn’t a Metroidvania since you’re not upgrading skills as you go. He described it as one thing like Vampire Survivors blended with Spelunky, saying, “It is like these different survivor video games you’ve got most likely performed the place you are kiting the enemies and so they’re type of following you in an enormous mass. However on this recreation, you are in a maze as effectively. A maze with gravity. It is actually a recreation about routing.”
The sport’s dangerous guys embrace an enormous Medusa head, a faun taking part in a pan flute, spooky ghosts, skittering bugs, all types of animals and an enormous ol’ worm. The first playable character is known as Gun Man and he form of appears like a child in a onesie (as drawn by a center schooler within the pc lab in 1997), however further heroes embrace a hooded skeleton, bare buff dude, huge buzzing insect and different cool cats. Observe that there are not any precise feline characters that we will see within the recreation’s reveal trailer, however with greater than 100 enemies, there may very well be one or two within the combine.
Messhof was based in 2013 by Essen and producer Kristy Norindr, in Venice, California. Nidhogg and Nidhogg II are indie classics from the 2010s, that includes a chic but foolish mix of fencing and tug-of-war mechanics, plus some archery within the sequel. Each video games additionally function an enormous mythological worm that flies in on the finish of each match to devour the victor. Seems to be like struggle is not the one factor that by no means modifications.
