The developer determined to deal with Senua, the upcoming title within the Hellblade franchise.
Ninja Principle, the developer behind the Hellblade saga, is no longer working on Project Mara after it had determined to deal with the Hellblade franchise. In an in-depth interview with Xbox Wire in regards to the Hellblade sequel Senua, studio head Dom Matthews mentioned that he took the 85 individuals working for Ninja Principle and had them construct out the earlier video games’ expertise for the upcoming title. “And with the truth that we’ve your complete workforce engaged on this recreation, I think some individuals would possibly ask what’s occurred to Venture Mara – I took the choice to not work on that any additional,” he continued.
The Microsoft-owned studio first introduced Venture Mara method again in 2020, whereas it was additionally engaged on a 4v4 team-based melee fight recreation referred to as Bleeding Edge. Ninja Principle introduced that it had stopped creating Bleeding Edge again in 2021, lower than a 12 months after it got here out. Venture Mara was imagined to all a couple of “real-world and grounded illustration of psychological terror” that includes “actual lived expertise accounts and in-depth analysis.” When it was introduced, the studio launched a teaser video displaying a practical residence and a close-up of an individual who’s presumably Mara herself.
“These choices are by no means simple, however I did so to take the chance to have all the expertise and experience within the studio, all 85 creatives, working collectively to comprehend the potential of what Senua may be,” Matthews mentioned within the Xbox Wire interview. Ninja Principle introduced Senua in the course of the Xbox Video games Showcase at Summer season Sport Fest 2026. It is a full-on action-adventure with expanded fight, extra puzzles to unravel and extra freedom to discover than its predecessors. It has apparently been in growth since 2024, so Venture Mara may have been lifeless years earlier than we even heard in regards to the studio’s resolution.